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Quick Facts
  • Level: 20
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Chain Heal

Chain Heal
25% of base mana
40 yd range
2.5 sec cast
Heals the friendly target for 1, then jumps to heal the most injured nearby party or raid members. Healing is reduced by 30% after each jump. Heals 3 total targets.

Details on spell

Duration n/a
School Nature
Mechanic n/a
Dispel type 0
Cost 25% of base mana
Range 40 yards (Long Range)
Cast time 2.5 seconds
Cooldown n/a
Effect #1 (10) Heal
Value: 1 (SP mod: 3.8)
Effect #2 (3) Dummy
Value: 30

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