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Quick Facts
  • Level: 44
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Chain Heal

Chain Heal
40 yd range
Instant
Heals the friendly target for 1, then jumps to heal the most injured nearby targets. Healing is reduced by 0% after each jump. Heals 4 total targets.

Details on spell

Duration n/a
School Nature
Mechanic n/a
Dispel type n/a
Cost None
Range 40 yards (Long Range)
Cast time Instant
Cooldown n/a
Effect #1 (10) Heal
Value: 1 (SP mod: 1.625)
Effect #2 (3) Dummy
Value: 10

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