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Quick Facts
  • Level: 20
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Chain Heal

Chain Heal
40 yd range
2.5 sec cast7.5 sec cooldown
Infuses a wounded ally with healing energy that spreads to another nearby ally. The spell affects up to 4 targets, but the healing energy is diminished by 15% for each successive target.

Details on spell

Duration n/a
School Nature
Mechanic n/a
Dispel type n/a
Cost None
Range 40 yards (Long Range)
Cast time 5 sec
Cooldown 10 sec seconds
Effect #1 (10) Heal
Value: 461 to 538
Effect #2 (3) Dummy
Value: 15

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